Conversion of a Color Image
to a Grayscale Image
What is a Color Image?
It is possible to construct (almost) all
visible colors by combining the three primary colors red, green and blue,
because the human eye has only three different color receptors, each of them
sensible to one of the three colors. Different combinations in the stimulation
of the receptors enable the human eye to distinguish approximately 350000
colors. A RGB color image is a multi-spectral image with one band for each color
red, green and blue, thus producing a weighted combination of the three primary
colors for each pixel.
A full 24-bit color
image contains one 8-bit value for each color, thus being able to display
16777216 different colors. However, it is
computationally expensive and often not necessary to use the full 24-bit image
to store the color for each pixel. Therefore, the color for each pixel is often
encoded in a single byte, resulting in an 8-bit color image. The process of
reducing the color representation from 24-bits to 8-bits, known as color
quantization, restricts the number of possible colors to 256. However, there
is normally no visible difference between a 24-color image and the same image
displayed with 8 bits. An 8-bit color images are based on colormaps, which are
look-up tables taking the 8-bit pixel value as index and providing an
output value for each color.
What is a GrayScale Image?
A grayscale (or graylevel) image is simply one in which the only colors are
shades of gray. The reason for differentiating such images from any other sort
of color image is that less information needs to be provided for each pixel. In
fact a `gray' color is one in which the red, green and blue components all have
equal intensity in RGB space, and so it is only necessary to specify a single
intensity value for each pixel, as opposed to the three intensities needed to
specify each pixel in a full color image.
Often, the grayscale intensity is stored as an 8-bit integer giving 256
possible different shades of gray from black to white. If the levels are evenly
spaced then the difference between successive graylevels is significantly better
than the graylevel resolving power of the human eye.
Grayscale images are very common, in part because much of today's display and
image capture hardware can only support 8-bit images. In addition, grayscale
images are entirely sufficient for many tasks and so there is no need to use
more complicated and harder-to-process color images.
What is meant by the Term RGB(RGB)?
It is a useful fact that the huge variety of colors that can be perceived by
humans can all be produced simply by adding together appropriate amounts of red,
blue and green colors. These colors are known as the primary colors. Thus in
most image processing applications, colors are represented by specifying
separate intensity values for red, green and blue components. This
representation is commonly referred to as RGB.
The primary color phenomenon results from the fact that humans have three
different sorts of color receptors in their retinas which are each most
sensitive to different visible light wavelengths.
The primary colors used in painting (red, yellow and blue) are different.
When paints are mixed, the `addition' of a new color paint actually
subtracts wavelengths from the reflected visible light.
C# Sample Program:
Guidelines for Use
To illustrate Conversion of Color Image to
Grayscale image, we
start with a simple image containing some distinct artificial objects
(specifically text). This program takes input of an image and then converts it
to a gray scale image and renders it.

Now we apply Grayscale conversion to the image
to convert it to Grayscale image.

Attachments:
Project Files:
GrayScale_App.zip